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Official#640

[SEA] Facepunch 1

Online 15.235.180.212:28015 checked 13m ago

official monthly wipes vanilla
players now9of 300 slots
7-day average28peak 68
rank#640top 3%
last wipe · restocked13d agomonthly schedule
next wipe · restock21d 18hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence

69wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 69 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rustoria.co - SEA Long 31.58.143.253:28015 EA · groups of 12+ · monthly · 196 on average
A196/ 200 players
Community
Rustafied.com - SEA Long 45.124.213.19:28018 EA · groups of 16+ · monthly · 95 on average
A231/ 100 players
Community
RustGalaxy Nexus Japan 18.181.125.109:28017 EA · groups of 100+ · monthly · 4 on average
B31/ 50 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on [SEA] Facepunch 1?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Room for 300; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin is what [SEA] Facepunch 1 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Who manages [SEA] Facepunch 1?

[SEA] Facepunch 1 and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.

Where does [SEA] Facepunch 1 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [SEA] Facepunch 1: Rust tutorial servers, Official Rust servers in stock and Vanilla Rust servers, in stock. It shows under these filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 25+ on average; Boxes: Official only.

Map and rules

Which map is currently on [SEA] Facepunch 1?

The map on [SEA] Facepunch 1 is procedural, size 4,500 with seed 183258278, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does [SEA] Facepunch 1 enforce, and what settings does it run?

The name of [SEA] Facepunch 1 gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. It is in the Official tab of Rust's in-game browser. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of [SEA] Facepunch 1?

The name of [SEA] Facepunch 1 points to Asia, even without a region tag. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 15.235.180.212:28015.

How stable is [SEA] Facepunch 1, and is it currently online?

You can grab [SEA] Facepunch 1: it is online as we speak. The uptime counter points to a restart about 11 hours ago. 144 of 168 hours online over the last 7 full days, or 86% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does [SEA] Facepunch 1 perform?

Over the last 48 hours the average server fps was 137, with a low of 81. The entity count reached 154,725: that includes buildings, deployables and everything else. The highest memory reading was 6,435 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does [SEA] Facepunch 1 run?

On Windows, [SEA] Facepunch 1 is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is [SEA] Facepunch 1's rank among Rust servers?

The last seven days of player hours place [SEA] Facepunch 1 at #640, in the top 3% of all ranked servers.

What is the current player count on [SEA] Facepunch 1?

Right now 300 slots in [SEA] Facepunch 1 hold 9 players. The seven-day average is 28, and the busiest point reached 68. The last 48 hours peaked at 16:00 UTC, when it averaged 43 players.

Wipe info

When does [SEA] Facepunch 1 wipe?

The force wipe is the only wipe at [SEA] Facepunch 1, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 13 days 7 hours ago. Wipes once a month are what its tags show.

What can you expect on [SEA] Facepunch 1 when wipe day comes?

At their busiest, its recent wipes averaged 69 players. On the latest wipe, 20 hours after it began, the crowd peaked.

How to join

What is the way to join [SEA] Facepunch 1?

Press F1 in Rust to bring up the console and enter client.connect 15.235.180.212:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Vending Machine

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players Room for 300.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.