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Official#723

[SEA] Facepunch 2

Online 15.235.180.211:28015 checked 10m ago

official monthly wipes vanilla
players now11of 250 slots
7-day average22peak 57
rank#723top 3%
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 7hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence

56wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 56 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rustoria.co - SEA Long 31.58.143.253:28015 EA · groups of 12+ · monthly · 200 on average
A1228/ 225 players
Community
Rustafied.com - SEA Long 45.124.213.19:28018 EA · groups of 16+ · monthly · 98 on average
A295/ 200 players
Community
RustGalaxy Nexus Japan 18.181.125.109:28017 EA · groups of 100+ · monthly · 4 on average
B37/ 50 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [SEA] Facepunch 2?

The server browser reads these tags that [SEA] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The standard survival game mode; mp250 (Max players): Room for 250; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): This is where new players can take Facepunch's tutorial; sc2 (Custom tag): A custom tag, added by the owner or through a plugin, not by the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Who operates [SEA] Facepunch 2?

With 124 other servers we track using the same playrust.com hostname, [SEA] Facepunch 2 is most likely run by one operator.

Where does [SEA] Facepunch 2 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [SEA] Facepunch 2: Rust tutorial servers, Official Rust servers in stock and Vanilla Rust servers, in stock. It shows under these filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Settings and rules

What map is in play on [SEA] Facepunch 2?

The map on [SEA] Facepunch 2 is procedural, size 4,500 with seed 1720588492, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on [SEA] Facepunch 2?

No gather rate is given in the name of [SEA] Facepunch 2. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Rust's Official tab in-game lists it. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.

Server info

What is the location of [SEA] Facepunch 2?

The name of [SEA] Facepunch 2 points to Asia, even without a region tag. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 15.235.180.211:28015.

How reliable is [SEA] Facepunch 2, and is it online now?

The shelves show [SEA] Facepunch 2 in stock and online right now. The uptime counter points to a restart about 23 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is [SEA] Facepunch 2 lag-free?

Server fps over the last 48 hours averaged 152 and never dropped below 86. Up to 158,900 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 6,731 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does [SEA] Facepunch 2 run?

The setup: [SEA] Facepunch 2 on Windows, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does [SEA] Facepunch 2 sit in the rankings?

Over the last seven days [SEA] Facepunch 2 ranks #723 on player hours, among the top 3% of all ranked servers.

What is the current player count on [SEA] Facepunch 2?

You will find 11 players filling 250 slots in [SEA] Facepunch 2 as things stand. The seven-day average is 22, and the busiest point reached 57. The last 48 hours peaked at 14:00 UTC, when it averaged 48 players.

Wipe schedule

On what schedule does [SEA] Facepunch 2 wipe?

Only the monthly force wipe applies at [SEA] Facepunch 2. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 12 days 17 hours ago. Wipes once a month are what its tags show.

What happens on [SEA] Facepunch 2 on wipe day?

At their busiest, its recent wipes averaged 56 players. The crowd on the latest wipe was at its largest 25 hours after the wipe.

How to join

What steps do you take to join [SEA] Facepunch 2?

Open Rust and press F1 for the console, then type client.connect 15.235.180.211:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Vending Machine

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The standard survival game mode.
mp250
Max players Room for 250.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on This is where new players can take Facepunch's tutorial.

Other

sc2
Custom tag A custom tag, added by the owner or through a plugin, not by the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.