A Shockbyte Rust Server
Online 15.204.68.234:26913 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:19 UTC4d ago | 3 | – | running | 0 |
| Sat 10 Oct, 00:59 UTC5d ago | 4 | – | 1.1 days | 2 |
| Fri 9 Oct, 02:44 UTC6d ago | 4 | – | 0.9 days | 0 |
| Sun 4 Oct, 05:11 UTC11d ago | 2 | halved by day 3 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
Which map is currently on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 2,250 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
There is no gather rate in the name A Shockbyte Rust Server. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server details
What is the location of A Shockbyte Rust Server?
You will find no region published for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 15.204.68.234:26913.
How reliable is A Shockbyte Rust Server, and is it online now?
You can grab A Shockbyte Rust Server: it is online as we speak. Its uptime figure puts the last restart at roughly 4 days 1 hours ago. 148 of 168 hours online over the last 7 full days, or 88% uptime. It came to Rust Vending Machine's notice on 4 October 2026.
What is the performance like on A Shockbyte Rust Server?
The 48-hour average for server fps is 236, and the floor was 221. The entity count reached 24,481: that includes buildings, deployables and everything else. At most it drew 3,667 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does A Shockbyte Rust Server run?
The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does A Shockbyte Rust Server compare to other Rust servers in the rankings?
Over the last seven days A Shockbyte Rust Server ranks #5,257 on player hours, among the top 24% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server is carrying 0 players on 40 slots at the moment. It peaked at 4 this week, and the average was 0.
Wipe details
When does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 4 days 6 hours ago.
What can you expect on A Shockbyte Rust Server when wipe day comes?
The average busiest point of its recent wipes was 4 players. Peak crowd on the latest wipe came 1 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.
Join the server
What is the way to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 15.204.68.234:26913. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.