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Rust Vending Machine 35,755playing
Modded#9,086

photo

Online 15.204.68.165:27083 checked 12m ago

moddedoxide
players now0of 16 slots
7-day average0peak 2
rank#9,086top 41%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on photo?

gmrust (Game mode): Rust survival, the standard way; mp16 (Max players): Room for 16; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167058 (Build): It runs on build 167058; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what photo tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does photo appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include photo: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on photo?

A procedural map, size 3,000 with seed 660491287, generated by the game, is what photo runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does photo enforce, and what settings does it run?

No gather rate is given in the name of photo. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is photo in?

You will find no region published for photo. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 15.204.68.165:27083.

What is the uptime like on photo?

You can grab photo: it is online as we speak. The uptime counter points to a restart about 16 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is photo lag-free?

Server fps over the last 48 hours averaged 210 and never dropped below 152. At its peak it held 46,119 entities, counting buildings, deployables and all else in the world. At most it drew 4,675 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is photo running?

The setup: photo on Linux, Rust network protocol 2634 and build 167058. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does photo sit in the rankings?

The last seven days of player hours place photo at #9,086, in the top 41% of all ranked servers.

Is photo busy at the moment?

Right now 16 slots in photo hold 0 players. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 08:00 UTC, averaging 0 players.

Wipe schedule

When does photo wipe?

The wipes of photo on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 12 days 15 hours ago.

What can you expect on photo when wipe day comes?

An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Join the server

What is the way to join photo?

In the Rust console (F1), type client.connect 15.204.68.165:27083. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp16
Max players Room for 16.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167058
Build It runs on build 167058.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.