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Modded#15,913

A Shockbyte Rust Server

Online 15.204.13.28:24931 checked 11m ago

moddedoxide
players now0of 8 slots
7-day average0peak –
rank#15,913top 72%
last wipe · restocked22d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 24 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:06 UTC20d ago 3 – running 0
Tue 22 Sep, 00:38 UTC22d ago 5 held half 2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is currently on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,000 with seed 50000, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server details

Where can you find A Shockbyte Rust Server?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 15.204.13.28:24931.

How stable is A Shockbyte Rust Server, and is it currently online?

The shelves show A Shockbyte Rust Server in stock and online right now. By its own uptime report, the last restart was about 14 days 23 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 22 September 2026.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours the average server fps was 238, with a low of 232. Up to 17,610 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,811 MB. What players call lag comes from low fps and an entity count on the rise.

What version does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does A Shockbyte Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #15,913, in the top 72% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

A Shockbyte Rust Server is carrying 0 players on 8 slots at the moment. Over the last seven days you would have seen 0 players on average.

Wipe info

When does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 22 days 16 hours ago.

How does A Shockbyte Rust Server handle wipe day?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe was at its largest 1 hours after the wipe. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Getting in

What is the way to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 15.204.13.28:24931. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players 8 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.