Dogmeat
Online 149.202.81.2:28023 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:02 UTC11h ago | – | – | running | 1 |
| Mon 12 Oct, 10:08 UTC1d ago | – | – | – | 0 |
| Thu 8 Oct, 11:45 UTC5d ago | 1 | halved by day 1 | 3.9 days | 1 |
| Sun 4 Oct, 14:07 UTC9d ago | 1 | held half | 3.9 days | 0 |
| Sun 4 Oct, 06:09 UTC9d ago | 1 | – | 0.3 days | 0 |
| Sat 19 Sep, 13:56 UTC24d ago | 1 | halved by day 1 | 14.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on Dogmeat?
The server browser reads these tags that Dogmeat publishes: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Dogmeat in?
These Rust Vending Machine lists include Dogmeat: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
Which map is currently on Dogmeat?
A procedural map, size 4,500 with seed 1337, generated by the game, is what Dogmeat runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does Dogmeat enforce, and what settings does it run?
No gather rate is given in the name of Dogmeat. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
What is the location of Dogmeat?
You will find no region published for Dogmeat. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 149.202.81.2:28023.
How stable is Dogmeat, and is it currently online?
The shelves show Dogmeat in stock and online right now. Its uptime figure puts the last restart at roughly 7 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What is the performance like on Dogmeat?
Over the last 48 hours the average server fps was 189, with a low of 151. The entity count reached 131,474: that includes buildings, deployables and everything else. The highest memory reading was 3,726 MB. Lag, as players feel it, is low fps plus a growing entity count.
What version does Dogmeat use?
On Linux, Dogmeat is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Live players
How does Dogmeat compare to other Rust servers in the rankings?
Over the last seven days Dogmeat ranks #6,690 on player hours, among the top 30% of all ranked servers.
What is the current player count on Dogmeat?
You will find 0 players filling 100 slots in Dogmeat as things stand. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 12:00 UTC, when it averaged 1 players.
Wipe details
On what schedule does Dogmeat wipe?
No next wipe can be predicted for Dogmeat, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 hours ago it made the world it is using now.
What happens on Dogmeat on wipe day?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.
How to join
What steps do you take to join Dogmeat?
Press F1 in Rust to bring up the console and enter client.connect 149.202.81.2:28023. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://discord.com/invite/sARGvnJeVa.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
