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Official#915

[CAN] Facepunch 1

Online 148.113.198.4:28015 checked 11m ago

official monthly wipes vanilla
players now10of 400 slots
7-day average14peak 29
rank#915top 4%
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 20hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

23wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW12d ago 23 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 360 on average
A2280/ 325 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 345 on average
A3318/ 350 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 336 on average
B1265/ 300 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on [CAN] Facepunch 1?

Here are the tags [CAN] Facepunch 1 lists, which the game's browser uses: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): 400 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^t (Tutorial on): This is where new players can take Facepunch's tutorial; sc2 (Custom tag): A custom tag, added by the owner or through a plugin, not by the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Who operates [CAN] Facepunch 1?

With 124 other servers we track using the same playrust.com hostname, [CAN] Facepunch 1 is most likely run by one operator.

Where does [CAN] Facepunch 1 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [CAN] Facepunch 1 are: Rust tutorial servers, Official Rust servers in stock and Vanilla Rust servers, in stock. It shows under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Settings and rules

What map is in play on [CAN] Facepunch 1?

[CAN] Facepunch 1 runs a procedural map of size 4,500 with seed 875579406, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does [CAN] Facepunch 1 enforce, and what settings does it run?

There is no gather rate in the name [CAN] Facepunch 1. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Rust's Official tab in-game lists it. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is [CAN] Facepunch 1 in?

No region is published by [CAN] Facepunch 1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 148.113.198.4:28015.

How stable is [CAN] Facepunch 1, and is it currently online?

You can grab [CAN] Facepunch 1: it is online as we speak. The uptime counter points to a restart about 9 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is [CAN] Facepunch 1 lag-free?

The 48-hour average for server fps is 280, and the floor was 243. At its peak it held 137,885 entities, counting buildings, deployables and all else in the world. At most it drew 5,429 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does [CAN] Facepunch 1 use?

On Windows, [CAN] Facepunch 1 is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does [CAN] Facepunch 1 compare to other Rust servers in the rankings?

Over the last seven days [CAN] Facepunch 1 ranks #915 on player hours, among the top 4% of all ranked servers.

How many players are on [CAN] Facepunch 1 right now?

You will find 10 players filling 400 slots in [CAN] Facepunch 1 as things stand. It peaked at 29 this week, and the average was 14. The last 48 hours peaked at 19:00 UTC, when it averaged 26 players.

Wipe details

On what schedule does [CAN] Facepunch 1 wipe?

Only the monthly force wipe applies at [CAN] Facepunch 1. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 12 days 4 hours ago it made the world it is using now. Wipes once a month are what its tags show.

What can you expect on [CAN] Facepunch 1 when wipe day comes?

The average busiest point of its recent wipes was 23 players. On the latest wipe, 45 hours after it began, the crowd peaked.

Join the server

What steps do you take to join [CAN] Facepunch 1?

In the Rust console (F1), type client.connect 148.113.198.4:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Vending Machine

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players 400 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Gameplay

^t
Tutorial on This is where new players can take Facepunch's tutorial.

Other

sc2
Custom tag A custom tag, added by the owner or through a plugin, not by the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.