[GER] Titan-Nation PvE with PvP Zones
Offline 147.93.161.238:28115 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:10 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 18:54 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 18:44 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 18:17 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 09:32 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 09:08 UTC3d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on [GER] Titan-Nation PvE with PvP Zones?
The server browser reads these tags that [GER] Titan-Nation PvE with PvP Zones publishes: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does [GER] Titan-Nation PvE with PvP Zones appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature [GER] Titan-Nation PvE with PvP Zones are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Rules & map
Which map is currently on [GER] Titan-Nation PvE with PvP Zones?
A procedural map, size 5,000 with seed 2147483647, generated by the game, is what [GER] Titan-Nation PvE with PvP Zones runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on [GER] Titan-Nation PvE with PvP Zones?
There is no gather rate in the name [GER] Titan-Nation PvE with PvP Zones. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server details
Where can you find [GER] Titan-Nation PvE with PvP Zones?
The name of [GER] Titan-Nation PvE with PvP Zones points to Europe, even without a region tag. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 147.93.161.238:28115.
How stable is [GER] Titan-Nation PvE with PvP Zones, and is it currently online?
No stock at present: [GER] Titan-Nation PvE with PvP Zones is offline, last seen 42 hours ago. By its own uptime report, the last restart was about 7 hours ago. Across the last 7 days, it was available for 133 of 168 hours, or 79% of the time. It came to Rust Vending Machine's notice on 2 October 2026.
Is [GER] Titan-Nation PvE with PvP Zones lag-free?
The 48-hour average for server fps is 58, and the floor was 56. At its peak it held 145,936 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,901 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is [GER] Titan-Nation PvE with PvP Zones running?
The setup: [GER] Titan-Nation PvE with PvP Zones on Windows, Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does [GER] Titan-Nation PvE with PvP Zones compare to other Rust servers in the rankings?
Over the last seven days [GER] Titan-Nation PvE with PvP Zones ranks #7,487 on player hours, among the top 34% of all ranked servers.
What is the current player count on [GER] Titan-Nation PvE with PvP Zones?
At the moment [GER] Titan-Nation PvE with PvP Zones is offline, with a last sighting 42 hours ago. The seven-day average stands at 0 players, peaking at 3.
Wipe info
How often does [GER] Titan-Nation PvE with PvP Zones wipe?
None of the resets at [GER] Titan-Nation PvE with PvP Zones count as wipes: it makes a new world every few hours, so it keeps no wipe schedule.
Join the server
What steps do you take to join [GER] Titan-Nation PvE with PvP Zones?
Open Rust and press F1 for the console, then type client.connect 147.93.161.238:28115. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.