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Modded#10,200

ServerTEST11

Offline 147.45.152.99:28015 checked 6h ago

moddedoxide
players now1of 20 slots
7-day average1peak 1
rank#10,200top 46%
last wipe · restocked37d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75104:0005:0013:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct13 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:30 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on ServerTEST11?

gmrust (Game mode): Rust survival, the standard way; mp20 (Max players): Room for 20; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what ServerTEST11 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does ServerTEST11 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include ServerTEST11: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is currently on ServerTEST11?

A procedural map, generated by the game, is what ServerTEST11 runs.

What rules does ServerTEST11 enforce, and what settings does it run?

There is no gather rate in the name ServerTEST11. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.

Server info

Where can you find ServerTEST11?

There is no region listed for ServerTEST11. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 147.45.152.99:28015.

How stable is ServerTEST11, and is it currently online?

Right now ServerTEST11 is not in stock, last seen 6 hours ago. Across the last 7 days, it was available for 3 of 168 hours, or 2% of the time. Its first record on Rust Vending Machine is dated 14 September 2026.

Which Rust build is ServerTEST11 running?

The setup: ServerTEST11 on Windows, Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does ServerTEST11 sit in the rankings?

Over the last seven days ServerTEST11 ranks #10,200 on player hours, among the top 46% of all ranked servers.

Is ServerTEST11 busy at the moment?

At the moment ServerTEST11 is offline, with a last sighting 6 hours ago. The seven-day average stands at 1 players, peaking at 1. The last 48 hours peaked at 05:00 UTC, when it averaged 1 players.

Wipe info

How often does ServerTEST11 wipe?

Too few wipes of ServerTEST11 are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 37 days 1 hours ago it made the world it is using now.

How does ServerTEST11 handle wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in.

How to join

What is the way to join ServerTEST11?

In the Rust console (F1), type client.connect 147.45.152.99:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp20
Max players Room for 20.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.