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Rust Vending Machine 83,889playing
Modded#10,903

DoYouBelieveChineseCanFly

Online 147.189.168.112:27107 checked 8m ago

moddedoxide
players now0of 24 slots
7-day average0peak 2
rank#10,903top 49%
last wipe · restocked6d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on DoYouBelieveChineseCanFly?

The server browser reads these tags that DoYouBelieveChineseCanFly publishes: gmrust (Game mode): The standard survival game mode; mp24 (Max players): 24 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167231 (Build): It runs on build 167231; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does DoYouBelieveChineseCanFly appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include DoYouBelieveChineseCanFly: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on DoYouBelieveChineseCanFly?

DoYouBelieveChineseCanFly runs a procedural map of size 3,000 with seed 100, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does DoYouBelieveChineseCanFly enforce, and what settings does it run?

No gather rate is given in the name of DoYouBelieveChineseCanFly. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of DoYouBelieveChineseCanFly?

There is no region listed for DoYouBelieveChineseCanFly. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 147.189.168.112:27107.

What is the uptime like on DoYouBelieveChineseCanFly?

Open for trade right now: DoYouBelieveChineseCanFly is online. By its own uptime report, the last restart was about 6 days 16 hours ago. 144 of 144 hours online over the last 6 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 8 October 2026.

Is DoYouBelieveChineseCanFly lag-free?

The 48-hour average for server fps is 57, and the floor was 40. The entity count reached 43,075: that includes buildings, deployables and everything else. Memory use peaked at 2,597 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does DoYouBelieveChineseCanFly run?

On Linux, DoYouBelieveChineseCanFly is running Rust network protocol 2634 and build 167231. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does DoYouBelieveChineseCanFly sit in the rankings?

The last seven days of player hours place DoYouBelieveChineseCanFly at #10,903, in the top 49% of all ranked servers.

Is DoYouBelieveChineseCanFly busy at the moment?

You will find 0 players filling 24 slots in DoYouBelieveChineseCanFly as things stand. The seven-day average is 0, and the busiest point reached 2.

Wipe info

When does DoYouBelieveChineseCanFly wipe?

Too few wipes of DoYouBelieveChineseCanFly are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 19 hours ago it made the world it is using now.

Getting in

What steps do you take to join DoYouBelieveChineseCanFly?

Press F1 in Rust to bring up the console and enter client.connect 147.189.168.112:27107. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp24
Max players 24 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167231
Build It runs on build 167231.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.