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Rust Vending Machine 45,909playing
Modded#16,709

BuildCreative Local

Offline 146.70.194.43:28015 checked 13d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#16,709top 70%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 21:39 UTC13d ago 1 – running 1
Wed 30 Sep, 14:44 UTC13d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on BuildCreative Local?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): It runs on build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what BuildCreative Local tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does BuildCreative Local appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature BuildCreative Local are: Modded Rust servers, Build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on BuildCreative Local?

Generated by the game, the map on BuildCreative Local is procedural.

What rules does BuildCreative Local enforce, and what settings does it run?

The name of BuildCreative Local gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server details

What location is BuildCreative Local in?

There is no region listed for BuildCreative Local. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 146.70.194.43:28015.

How stable is BuildCreative Local, and is it currently online?

No stock at present: BuildCreative Local is offline, last seen 13 days 9 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 30 September 2026.

What Rust version does BuildCreative Local run?

The setup: BuildCreative Local on Windows, Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is BuildCreative Local's rank among Rust servers?

The last seven days of player hours place BuildCreative Local at #16,709, in the top 70% of all ranked servers.

What is the current player count on BuildCreative Local?

At the moment BuildCreative Local is offline, with a last sighting 13 days 9 hours ago.

Wipe schedule

When does BuildCreative Local wipe?

There are not yet enough recorded wipes from BuildCreative Local to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 13 days 12 hours ago.

What can you expect on BuildCreative Local when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Getting in

What steps do you take to join BuildCreative Local?

In the Rust console (F1), type client.connect 146.70.194.43:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build It runs on build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.