In Rust We Trust
Offline NA 146.70.174.68:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on In Rust We Trust?
Here are the tags In Rust We Trust lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): North America is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does In Rust We Trust appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature In Rust We Trust are: Modded Rust servers, Roleplay Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules & map
What map is in play on In Rust We Trust?
A procedural map, generated by the game, is what In Rust We Trust runs.
Which settings and rules apply on In Rust We Trust?
The name of In Rust We Trust gives no gather rate. The group limit is 8 players, the game's default. This server runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
About the server
Where can you find In Rust We Trust?
With its NA tag, In Rust We Trust lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 146.70.174.68:28015.
How reliable is In Rust We Trust, and is it online now?
No stock on In Rust We Trust at the moment, last seen 11 days 2 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 30 September 2026.
What version does In Rust We Trust use?
Rust network protocol 2633 and build 165217 on Windows is what powers In Rust We Trust. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is In Rust We Trust's rank among Rust servers?
The last seven days of player hours place In Rust We Trust at #15,934, in the top 70% of all ranked servers and #1,576 in North America.
What is the current player count on In Rust We Trust?
At the moment In Rust We Trust is offline, with a last sighting 11 days 2 hours ago.
Wipe details
How often does In Rust We Trust wipe?
That next wipe for In Rust We Trust is only an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 15 days 18 hours ago. Its tags state a wipe each month.
How to join
What is the way to join In Rust We Trust?
Open Rust and press F1 for the console, then type client.connect 146.70.174.68:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.