4Netplayers Rust Server
Online 146.0.45.91:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:24 UTC11d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on 4Netplayers Rust Server?
gmvanilla (Game mode): Unmodified survival play; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what 4Netplayers Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find 4Netplayers Rust Server in?
These Rust Vending Machine lists include 4Netplayers Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on 4Netplayers Rust Server?
A procedural map, size 2,500 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
Which settings and rules apply on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.
Server details
What is the location of 4Netplayers Rust Server?
You will find no region published for 4Netplayers Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 146.0.45.91:28015.
How stable is 4Netplayers Rust Server, and is it currently online?
The shelves show 4Netplayers Rust Server in stock and online right now. Its uptime figure puts the last restart at roughly 14 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 2 October 2026.
What is the performance like on 4Netplayers Rust Server?
Server fps over the last 48 hours averaged 30 and never dropped below 30. Up to 55,728 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,281 MB. What players call lag comes from low fps and an entity count on the rise.
What version does 4Netplayers Rust Server use?
The setup: 4Netplayers Rust Server on Linux, Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
What is 4Netplayers Rust Server's rank among Rust servers?
Over the last seven days 4Netplayers Rust Server ranks #3,687 on player hours, among the top 16% of all ranked servers.
Is 4Netplayers Rust Server busy at the moment?
You will find 1 players filling 10 slots in 4Netplayers Rust Server as things stand. It peaked at 5 this week, and the average was 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 4 players.
Wipe details
How often does 4Netplayers Rust Server wipe?
The wipes of 4Netplayers Rust Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 11 days 4 hours ago.
How does 4Netplayers Rust Server handle wipe day?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe was at its largest 20 hours after the wipe.
How to join
What steps do you take to join 4Netplayers Rust Server?
Press F1 in Rust to bring up the console and enter client.connect 146.0.45.91:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.