AUS PVE Zombieland
Online OC 144.6.251.59:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
Coming wipes
- 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35 UTC FW13d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on AUS PVE Zombieland?
Here are the tags AUS PVE Zombieland lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): Room for 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; OC (Oceania): Oceania is where the server browser files it. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does AUS PVE Zombieland appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include AUS PVE Zombieland: Oceania Rust servers in stock, Modded Rust servers, PvE Rust servers in stock and Rust zombie servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on AUS PVE Zombieland?
AUS PVE Zombieland runs a procedural map of size 4,250 with seed 120196201, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does AUS PVE Zombieland enforce, and what settings does it run?
No gather rate is given in the name of AUS PVE Zombieland. 8 players is the default group size, and that is the cap here. You play pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.
Server details
What is the location of AUS PVE Zombieland?
The OC tag places AUS PVE Zombieland in Oceania. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 144.6.251.59:28015.
How stable is AUS PVE Zombieland, and is it currently online?
The shelves show AUS PVE Zombieland in stock and online right now. Its uptime figure puts the last restart at roughly 8 hours ago. Over 7 full days, the shelves were stocked for 158 of 168 hours (94%). It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on AUS PVE Zombieland?
The 48-hour average for server fps is 56, and the floor was 24. The entity count reached 114,850: that includes buildings, deployables and everything else. At most it drew 4,423 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What version does AUS PVE Zombieland use?
The setup: AUS PVE Zombieland on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Population
Where does AUS PVE Zombieland sit in the rankings?
The last seven days of player hours place AUS PVE Zombieland at #4,222, in the top 19% of all ranked servers and #110 in Oceania.
How many players are on AUS PVE Zombieland right now?
AUS PVE Zombieland is carrying 2 players on 50 slots at the moment. The seven-day average is 1, and the busiest point reached 3. The last 48 hours peaked at 09:00 UTC, when it averaged 3 players.
Wipe details
On what schedule does AUS PVE Zombieland wipe?
The force wipe is the only wipe at AUS PVE Zombieland, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 13 days 8 hours ago. Wipes once a month are what its tags show.
What can you expect on AUS PVE Zombieland when wipe day comes?
An average of 6 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 38 hours after the wipe.
Getting in
What steps do you take to join AUS PVE Zombieland?
Press F1 in Rust to bring up the console and enter client.connect 144.6.251.59:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://aus.schuu.net.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^m,OC,^p,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.