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Modded#14,263

Wild 10x | MONTHLY

Offline 144.48.104.90:28035 checked 1d ago

10x duo moddedoxide
players now1of 30 slots
7-day average0peak 1
rank#14,263top 64%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
00.250.50.75102:0003:00Wiped Tue 13 Oct, 02:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 64% of all ranked servers, and #366 of the duo servers (top 86%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Wild 10x | MONTHLY?

Here are the tags Wild 10x | MONTHLY lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 player slots; ts2 (Group limit): A team holds 2 at most; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Wild 10x | MONTHLY in?

The Rust Vending Machine lists that feature Wild 10x | MONTHLY are: 10x Rust servers in stock, Duo Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 3 days; Gather rate: 10x.

Settings and rules

What map is in play on Wild 10x | MONTHLY?

Wild 10x | MONTHLY runs a procedural map of size 3,600 with seed 648253, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Wild 10x | MONTHLY enforce, and what settings does it run?

Its name shows a 10x gather rate for Wild 10x | MONTHLY. duo groups are capped at 2 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

Server info

What is the location of Wild 10x | MONTHLY?

No region is published by Wild 10x | MONTHLY. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 144.48.104.90:28035.

How reliable is Wild 10x | MONTHLY, and is it online now?

Right now Wild 10x | MONTHLY is not in stock, last seen 34 hours ago. Its uptime figure puts the last restart at roughly 4 minutes ago. Its first record on Rust Vending Machine is dated 13 October 2026.

How well does Wild 10x | MONTHLY perform?

The 48-hour average for server fps is 116, and the floor was 116. The entity count reached 55,017: that includes buildings, deployables and everything else. Memory use peaked at 1,236 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Wild 10x | MONTHLY run?

The setup: Wild 10x | MONTHLY on Windows, Rust network protocol 2634 and build 167584. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Wild 10x | MONTHLY sit in the rankings?

Over the last seven days Wild 10x | MONTHLY ranks #14,263 on player hours, among the top 64% of all ranked servers. It ranks #366 among duo servers.

Is Wild 10x | MONTHLY busy at the moment?

Current status for Wild 10x | MONTHLY: offline, last seen 34 hours ago. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 02:00 UTC, when it averaged 0 players.

Wipe info

On what schedule does Wild 10x | MONTHLY wipe?

There are not yet enough recorded wipes from Wild 10x | MONTHLY to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 34 hours ago.

How to join

What is the way to join Wild 10x | MONTHLY?

Open Rust and press F1 for the console, then type client.connect 144.48.104.90:28035. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167584,ts2,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players 30 player slots.
ts2
Group limit A team holds 2 at most.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.