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Modded#10,453

RUST COMBAT | Training

Offline 144.31.232.22:28015 checked 5d ago

moddedcarbon
players now1of 24 slots
7-day average1peak 1
rank#10,453top 47%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:18 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on RUST COMBAT | Training?

gmrust (Game mode): Rust survival, the standard way; mp24 (Max players): The cap is 24; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^c (Creative): Build freely in sandbox mode, with no gathering; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use is what RUST COMBAT | Training tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find RUST COMBAT | Training in?

These Rust Vending Machine lists include RUST COMBAT | Training: Modded Rust servers, Rust aim training servers, Build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which settings and rules apply on RUST COMBAT | Training?

There is no gather rate in the name RUST COMBAT | Training. Groups can reach 8 players, which is the default. You play combat training, aim practice and PvP, with loot supplied. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

Server info

Where can you find RUST COMBAT | Training?

You will find no region published for RUST COMBAT | Training. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 144.31.232.22:28015.

How stable is RUST COMBAT | Training, and is it currently online?

No stock on RUST COMBAT | Training at the moment, last seen 5 days 6 hours ago. Across the last 4 days, it was available for 0 of 96 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 9 October 2026.

What version does RUST COMBAT | Training use?

Rust network protocol 2634 and build 166652 on Windows is what powers RUST COMBAT | Training. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does RUST COMBAT | Training sit in the rankings?

Over the last seven days RUST COMBAT | Training ranks #10,453 on player hours, among the top 47% of all ranked servers.

What is the current player count on RUST COMBAT | Training?

Current status for RUST COMBAT | Training: offline, last seen 5 days 6 hours ago. The seven-day average is 1, and the busiest point reached 1.

Wipe info

When does RUST COMBAT | Training wipe?

Too few wipes of RUST COMBAT | Training are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 5 days 10 hours ago it made the world it is using now.

How does RUST COMBAT | Training handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Join the server

What steps do you take to join RUST COMBAT | Training?

Open Rust and press F1 for the console, then type client.connect 144.31.232.22:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp24
Max players The cap is 24.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^d
Combat training Loot is handed over so you can train aim and PvP.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.