Testing
Offline 144.130.111.115:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Testing?
Here are the tags Testing lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163207 (Build): Build 163207; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Testing appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Testing: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules & map
What map is in play on Testing?
Generated by the game, the map on Testing is procedural.
Which settings and rules apply on Testing?
No gather rate is given in the name of Testing. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.
About the server
What location is Testing in?
You will find no region published for Testing. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 144.130.111.115:28015.
What is the uptime like on Testing?
Right now Testing is not in stock, last seen 31 days 18 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
Which Rust build is Testing running?
The setup: Testing on Windows, Rust network protocol 2633 and build 163207. The protocol has to line up on your side to join, and Steam does the updating.
Population
How many players are on Testing right now?
At the moment Testing is offline, with a last sighting 31 days 18 hours ago.
Wipe details
When does Testing wipe?
The wipes of Testing on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 39 days 13 hours ago.
Getting in
What steps do you take to join Testing?
In the Rust console (F1), type client.connect 144.130.111.115:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.