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Modded#13,747

Dev Environment - Bot Testing

Offline 143.105.195.137:28015 checked 7d ago

moddedoxide
players now1of 10 slots
7-day average0peak –
rank#13,747top 62%
last wipe · restocked9d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Dev Environment - Bot Testing?

gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Dev Environment - Bot Testing tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Dev Environment - Bot Testing appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Dev Environment - Bot Testing are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Dev Environment - Bot Testing?

Generated by the game, the map on Dev Environment - Bot Testing is procedural.

What rules does Dev Environment - Bot Testing enforce, and what settings does it run?

There is no gather rate in the name Dev Environment - Bot Testing. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is disabled.

About the server

Where can you find Dev Environment - Bot Testing?

No region is published by Dev Environment - Bot Testing. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 143.105.195.137:28015.

How reliable is Dev Environment - Bot Testing, and is it online now?

Right now Dev Environment - Bot Testing is not in stock, last seen 7 days 18 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 6 October 2026.

What version does Dev Environment - Bot Testing use?

Rust network protocol 2634 and build 166652 on Windows is what powers Dev Environment - Bot Testing. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Dev Environment - Bot Testing compare to other Rust servers in the rankings?

Over the last seven days Dev Environment - Bot Testing ranks #13,747 on player hours, among the top 62% of all ranked servers.

How many players are on Dev Environment - Bot Testing right now?

Current status for Dev Environment - Bot Testing: offline, last seen 7 days 18 hours ago.

Wipe schedule

When does Dev Environment - Bot Testing wipe?

Too few wipes of Dev Environment - Bot Testing are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 9 days 20 hours ago it made the world it is using now.

How to join

What is the way to join Dev Environment - Bot Testing?

In the Rust console (F1), type client.connect 143.105.195.137:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.