TESTSERVER
Online 141.95.13.69:26111 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:07 UTC5d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW12d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on TESTSERVER?
gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167231 (Build): It runs on build 167231; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins is what TESTSERVER tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find TESTSERVER in?
These Rust Vending Machine lists include TESTSERVER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
What map is in play on TESTSERVER?
TESTSERVER runs a procedural map of size 4,500 with seed 246426222, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on TESTSERVER?
No gather rate is given in the name of TESTSERVER. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of TESTSERVER?
There is no region listed for TESTSERVER. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 141.95.13.69:26111.
How reliable is TESTSERVER, and is it online now?
The shelves show TESTSERVER in stock and online right now. By its own uptime report, the last restart was about 5 days 2 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does TESTSERVER perform?
Over the last 48 hours the average server fps was 128, with a low of 102. At its peak it held 119,265 entities, counting buildings, deployables and all else in the world. Memory use peaked at 5,864 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is TESTSERVER running?
The setup: TESTSERVER on Linux, Rust network protocol 2634 and build 167231. Joining needs the same protocol on your game; Steam handles the update for you.
Population
Where does TESTSERVER sit in the rankings?
The last seven days of player hours place TESTSERVER at #11,242, in the top 50% of all ranked servers.
What is the current player count on TESTSERVER?
You will find 0 players filling 50 slots in TESTSERVER as things stand. The seven-day average stands at 0 players, peaking at 1.
Wipe details
On what schedule does TESTSERVER wipe?
The wipes of TESTSERVER on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 5 days 3 hours ago.
How does TESTSERVER handle wipe day?
The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Join the server
What steps do you take to join TESTSERVER?
Open Rust and press F1 for the console, then type client.connect 141.95.13.69:26111. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.