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Rust Vending Machine 85,727playing
Modded#13,257

Rust Local Practice v4

Offline 14.137.23.240:28015 checked 5d ago

moddedoxide
players now1of 2 slots
7-day average1peak 1
rank#13,257top 60%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:14 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rust Local Practice v4?

Here are the tags Rust Local Practice v4 lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp2 (Max players): 2 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167231 (Build): Build 167231; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Rust Local Practice v4 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust Local Practice v4: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is in play on Rust Local Practice v4?

A procedural map, generated by the game, is what Rust Local Practice v4 runs.

What rules does Rust Local Practice v4 enforce, and what settings does it run?

There is no gather rate in the name Rust Local Practice v4. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

About the server

What is the location of Rust Local Practice v4?

No region is published by Rust Local Practice v4. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 14.137.23.240:28015.

What is the uptime like on Rust Local Practice v4?

No stock at present: Rust Local Practice v4 is offline, last seen 5 days 15 hours ago. Across the last 4 days, it was available for 0 of 96 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 9 October 2026.

What Rust version does Rust Local Practice v4 run?

The setup: Rust Local Practice v4 on Windows, Rust network protocol 2634 and build 167231. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does Rust Local Practice v4 sit in the rankings?

Over the last seven days Rust Local Practice v4 ranks #13,257 on player hours, among the top 60% of all ranked servers.

Is Rust Local Practice v4 busy at the moment?

At the moment Rust Local Practice v4 is offline, with a last sighting 5 days 15 hours ago. The seven-day average is 1, and the busiest point reached 1.

Wipe details

On what schedule does Rust Local Practice v4 wipe?

Too few wipes of Rust Local Practice v4 are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 5 days 15 hours ago.

What can you expect on Rust Local Practice v4 when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

How to join

What steps do you take to join Rust Local Practice v4?

Press F1 in Rust to bring up the console and enter client.connect 14.137.23.240:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp2
Max players 2 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167231
Build Build 167231.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.