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PvE#15,961

MainTest

Offline EA 14.13.64.130:28015 checked 5d ago

moddedcarbonpve
players now0of 100 slots
7-day average0peak –
rank#15,961top 71% · #492 in EA
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:01 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on MainTest?

Here are the tags MainTest lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): Room for 100; ts16 (Group limit): A team holds 16 at most; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon; EA (East Asia): East Asia is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does MainTest appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include MainTest: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on MainTest?

Generated by the game, the map on MainTest is procedural.

What rules does MainTest enforce, and what settings does it run?

There is no gather rate in the name MainTest. The player cap for a group is 16. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC is on.

About the server

Where can you find MainTest?

MainTest shows the EA tag and lists in Asia. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 14.13.64.130:28015.

How stable is MainTest, and is it currently online?

Right now MainTest is not in stock, last seen 5 days 20 hours ago. 33 of 168 hours online over the last 7 full days, or 20% uptime. Its first record on Rust Vending Machine is dated 25 September 2026.

Which Rust build is MainTest running?

The setup: MainTest on Windows, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does MainTest sit in the rankings?

For player hours over the last seven days, MainTest is #15,961 across all ranked servers, in the top 71%, and #492 in Asia.

Is MainTest busy at the moment?

At the moment MainTest is offline, with a last sighting 5 days 20 hours ago. The past week gives an average of 0 players.

Wipe schedule

On what schedule does MainTest wipe?

The wipes of MainTest on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 10 days 15 hours ago.

What happens on MainTest on wipe day?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 0 hours in.

Getting in

What steps do you take to join MainTest?

In the Rust console (F1), type client.connect 14.13.64.130:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,EA,^z,^y,^p,gmrust,cs166652,ts16

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players Room for 100.
ts16
Group limit A team holds 16 at most.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build It runs on build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Region

EA
East Asia East Asia is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.