The.Great.Aussie.Island
Online 139.99.142.186:20000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:26 UTC FW13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 04:31 UTC14d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on The.Great.Aussie.Island?
gmrust (Game mode): Rust survival, the standard way; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167231 (Build): It runs on build 167231; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what The.Great.Aussie.Island tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does The.Great.Aussie.Island appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include The.Great.Aussie.Island: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on The.Great.Aussie.Island?
The.Great.Aussie.Island runs a procedural map of size 4,200 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does The.Great.Aussie.Island enforce, and what settings does it run?
No gather rate is given in the name of The.Great.Aussie.Island. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server info
What is the location of The.Great.Aussie.Island?
You will find no region published for The.Great.Aussie.Island. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 139.99.142.186:20000.
How reliable is The.Great.Aussie.Island, and is it online now?
Open for trade right now: The.Great.Aussie.Island is online. Its uptime figure puts the last restart at roughly 5 days 19 hours ago. 152 of 168 hours online over the last 7 full days, or 90% uptime. The first sighting of it on Rust Vending Machine was 1 October 2026.
What is the performance like on The.Great.Aussie.Island?
Server fps over the last 48 hours averaged 152 and never dropped below 99. At its peak it held 106,305 entities, counting buildings, deployables and all else in the world. At most it drew 5,681 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What version does The.Great.Aussie.Island use?
The setup: The.Great.Aussie.Island on Linux, Rust network protocol 2634 and build 167231. To get in, your game must match the protocol; Steam keeps that updated.
Live players
What is The.Great.Aussie.Island's rank among Rust servers?
The last seven days of player hours place The.Great.Aussie.Island at #8,608, in the top 39% of all ranked servers.
Is The.Great.Aussie.Island busy at the moment?
You will find 0 players filling 75 slots in The.Great.Aussie.Island as things stand. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
Wipe schedule
How often does The.Great.Aussie.Island wipe?
Too few wipes of The.Great.Aussie.Island are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 13 days 9 hours ago.
How does The.Great.Aussie.Island handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Getting in
What steps do you take to join The.Great.Aussie.Island?
Press F1 in Rust to bring up the console and enter client.connect 139.99.142.186:20000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.