Aussie Outback Ops
Online 139.99.142.182:22174 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 07:51 UTC7d ago | 1 | – | running | 0 |
| Sun 27 Sep, 02:36 UTC17d ago | 1 | halved by day 1 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on Aussie Outback Ops?
Here are the tags Aussie Outback Ops lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): The cap is 125; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Aussie Outback Ops in?
These Rust Vending Machine lists include Aussie Outback Ops: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on Aussie Outback Ops?
The map on Aussie Outback Ops is procedural, size 4,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
What rules does Aussie Outback Ops enforce, and what settings does it run?
There is no gather rate in the name Aussie Outback Ops. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find Aussie Outback Ops?
There is no region listed for Aussie Outback Ops. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 139.99.142.182:22174.
How stable is Aussie Outback Ops, and is it currently online?
You can grab Aussie Outback Ops: it is online as we speak. Its uptime figure puts the last restart at roughly 21 hours ago. 149 of 168 hours online over the last 7 full days, or 89% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What is the performance like on Aussie Outback Ops?
Over the last 48 hours the average server fps was 228, with a low of 196. Up to 42,099 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 5,491 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Aussie Outback Ops run?
Rust network protocol 2634 and build 167781 on Linux is what powers Aussie Outback Ops. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does Aussie Outback Ops compare to other Rust servers in the rankings?
Over the last seven days Aussie Outback Ops ranks #12,042 on player hours, among the top 54% of all ranked servers.
How many players are on Aussie Outback Ops right now?
You will find 0 players filling 125 slots in Aussie Outback Ops as things stand. It peaked at 1 this week, and the average was 0.
Wipe info
How often does Aussie Outback Ops wipe?
Too few wipes of Aussie Outback Ops are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 7 days 10 hours ago it made the world it is using now.
How does Aussie Outback Ops handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.
How to join
What is the way to join Aussie Outback Ops?
Open Rust and press F1 for the console, then type client.connect 139.99.142.182:22174. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://jayco-rust-custom.replit.app/vip-shop/server for its website.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp125
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.