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Rust Vending Machine 72,919playing
Modded#15,848

Rust Devblog Server

Offline 139.100.246.92:28015 checked 15h ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,848top 72%
last wipe · restocked17d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Rust Devblog Server?

Here are the tags Rust Devblog Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; v2362 (Protocol): Protocol 2362: your game must match to get in; ptrak (Networking): This is the standard RakNet layer the game uses; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): The owner or a plugin added this one; it isn't standard Rust; stok (Custom tag): The owner or a plugin added this one; it isn't standard Rust. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Rust Devblog Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rust Devblog Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Map and rules

What map is in play on Rust Devblog Server?

Generated by the game, the map on Rust Devblog Server is procedural.

Which settings and rules apply on Rust Devblog Server?

There is no gather rate in the name Rust Devblog Server. A group limit is not published here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched off.

Server info

What is the location of Rust Devblog Server?

No region is published by Rust Devblog Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 139.100.246.92:28015.

What is the uptime like on Rust Devblog Server?

Right now Rust Devblog Server is not in stock, last seen 15 hours ago. Its first record on Rust Vending Machine is dated 14 October 2026.

What version does Rust Devblog Server use?

The setup: Rust Devblog Server on Windows, Rust network protocol 2362. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is Rust Devblog Server's rank among Rust servers?

Over the last seven days Rust Devblog Server ranks #15,848 on player hours, among the top 72% of all ranked servers.

Is Rust Devblog Server busy at the moment?

Current status for Rust Devblog Server: offline, last seen 15 hours ago. The past week gives an average of 0 players.

Wipe info

How often does Rust Devblog Server wipe?

There are not yet enough recorded wipes from Rust Devblog Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 17 days 13 hours ago.

How to join

What is the way to join Rust Devblog Server?

Open Rust and press F1 for the console, then type client.connect 139.100.246.92:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
v2362
Protocol Protocol 2362: your game must match to get in.
ptrak
Networking This is the standard RakNet layer the game uses.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Other

hil2cpp
Custom tag The owner or a plugin added this one; it isn't standard Rust.
stok
Custom tag The owner or a plugin added this one; it isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.