LunaRust Build - LGS3 test
Online 138.84.34.198:28175 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:23 UTC1d ago | – | – | running | 0 |
| Sat 10 Oct, 15:41 UTC4d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on LunaRust Build - LGS3 test?
The server browser reads these tags that LunaRust Build - LGS3 test publishes: gmrust (Game mode): The standard survival game mode; mp20 (Max players): The cap is 20; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does LunaRust Build - LGS3 test appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature LunaRust Build - LGS3 test are: Modded Rust servers and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
What rules does LunaRust Build - LGS3 test enforce, and what settings does it run?
There is no gather rate in the name LunaRust Build - LGS3 test. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server details
Where can you find LunaRust Build - LGS3 test?
You will find no region published for LunaRust Build - LGS3 test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 138.84.34.198:28175.
What is the uptime like on LunaRust Build - LGS3 test?
Open for trade right now: LunaRust Build - LGS3 test is online. Over 3 full days, the shelves were stocked for 72 of 72 hours (100%). Its first record on Rust Vending Machine is dated 10 October 2026.
What version does LunaRust Build - LGS3 test use?
On Linux, LunaRust Build - LGS3 test is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.
Population
What is LunaRust Build - LGS3 test's rank among Rust servers?
The last seven days of player hours place LunaRust Build - LGS3 test at #7,620, in the top 34% of all ranked servers.
What is the current player count on LunaRust Build - LGS3 test?
LunaRust Build - LGS3 test is carrying 0 players on 20 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 01:00 UTC, when it averaged 1 players.
Wipe details
When does LunaRust Build - LGS3 test wipe?
The wipes of LunaRust Build - LGS3 test on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 41 hours ago.
What happens on LunaRust Build - LGS3 test on wipe day?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 100% of its recent wipes.
How to join
What steps do you take to join LunaRust Build - LGS3 test?
Open Rust and press F1 for the console, then type client.connect 138.84.34.198:28175. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.