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Modded#9,762

Mike's Test Map

Offline 137.186.44.105:28015 checked 1d ago

moddedoxide
players now0of 4 slots
7-day average0peak 1
rank#9,762top 44%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75123:0000:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:05 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Mike's Test Map?

Here are the tags Mike's Test Map lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp4 (Max players): Room for 4; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Mike's Test Map appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Mike's Test Map are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Mike's Test Map?

Generated by the game, the map on Mike's Test Map is procedural.

Which settings and rules apply on Mike's Test Map?

There is no gather rate in the name Mike's Test Map. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Mike's Test Map?

There is no region listed for Mike's Test Map. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 137.186.44.105:28015.

What is the uptime like on Mike's Test Map?

Right now Mike's Test Map is not in stock, last seen 32 hours ago. Across the last 7 days, it was available for 53 of 168 hours, or 32% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What version does Mike's Test Map use?

Rust network protocol 2634 and build 166652 on Windows is what powers Mike's Test Map. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Mike's Test Map compare to other Rust servers in the rankings?

The last seven days of player hours place Mike's Test Map at #9,762, in the top 44% of all ranked servers.

What is the current player count on Mike's Test Map?

Current status for Mike's Test Map: offline, last seen 32 hours ago. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 02:00 UTC, when it averaged 0 players.

Wipe schedule

When does Mike's Test Map wipe?

There are not yet enough recorded wipes from Mike's Test Map to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 11 days 12 hours ago.

What happens on Mike's Test Map on wipe day?

An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What steps do you take to join Mike's Test Map?

Press F1 in Rust to bring up the console and enter client.connect 137.186.44.105:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp4
Max players Room for 4.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.