Rust & Roots private test
Offline 136.52.238.159:28115 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:02 UTC3d ago | 1 | – | running | 0 |
| Fri 9 Oct, 08:31 UTC4d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on Rust & Roots private test?
The server browser reads these tags that Rust & Roots private test publishes: gmrust (Game mode): Rust survival, the standard way; mp4 (Max players): The cap is 4; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Rust & Roots private test appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Rust & Roots private test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is in play on Rust & Roots private test?
Generated by the game, the map on Rust & Roots private test is procedural.
What rules does Rust & Roots private test enforce, and what settings does it run?
No gather rate is given in the name of Rust & Roots private test. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find Rust & Roots private test?
You will find no region published for Rust & Roots private test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 136.52.238.159:28115.
How stable is Rust & Roots private test, and is it currently online?
Right now Rust & Roots private test is not in stock, last seen 3 days 22 hours ago. 1 of 96 hours online over the last 4 full days, or 1% uptime. The first sighting of it on Rust Vending Machine was 9 October 2026.
What Rust version does Rust & Roots private test run?
On Windows, Rust & Roots private test is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is Rust & Roots private test's rank among Rust servers?
Over the last seven days Rust & Roots private test ranks #14,228 on player hours, among the top 64% of all ranked servers.
What is the current player count on Rust & Roots private test?
Current status for Rust & Roots private test: offline, last seen 3 days 22 hours ago. The seven-day average is 0, and the busiest point reached 1.
Wipe schedule
On what schedule does Rust & Roots private test wipe?
The wipes of Rust & Roots private test on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 3 days 23 hours ago it made the world it is using now.
What happens on Rust & Roots private test on wipe day?
The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
How to join
What steps do you take to join Rust & Roots private test?
Open Rust and press F1 for the console, then type client.connect 136.52.238.159:28115. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.