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Modded#7,184

RustForge Dev

Offline 136.38.43.131:28505 checked 17h ago

moddedcarbon
players now0of 50 slots
7-day average0peak 1
rank#7,184top 32%
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123413:0019:0001:0007:0013:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:36 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on RustForge Dev?

The server browser reads these tags that RustForge Dev publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustForge Dev appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustForge Dev: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on RustForge Dev?

A procedural map, generated by the game, is what RustForge Dev runs.

Which settings and rules apply on RustForge Dev?

The name of RustForge Dev gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of RustForge Dev?

No region is published by RustForge Dev. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 136.38.43.131:28505.

How stable is RustForge Dev, and is it currently online?

No stock at present: RustForge Dev is offline, last seen 17 hours ago. Over 7 full days, the shelves were stocked for 164 of 168 hours (98%). The first sighting of it on Rust Vending Machine was 23 September 2026.

What Rust version does RustForge Dev run?

The setup: RustForge Dev on Windows, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does RustForge Dev sit in the rankings?

Over the last seven days RustForge Dev ranks #7,184 on player hours, among the top 32% of all ranked servers.

What is the current player count on RustForge Dev?

Current status for RustForge Dev: offline, last seen 17 hours ago. The seven-day average is 0, and the busiest point reached 1.

Wipe info

On what schedule does RustForge Dev wipe?

Too few wipes of RustForge Dev are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 10 days 7 hours ago it made the world it is using now.

What can you expect on RustForge Dev when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Getting in

What is the way to join RustForge Dev?

Press F1 in Rust to bring up the console and enter client.connect 136.38.43.131:28505. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.