rustHaltAus [whitelist]
Online 136.243.60.212:28080 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on rustHaltAus [whitelist]?
gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): It runs on build 166586; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what rustHaltAus [whitelist] tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does rustHaltAus [whitelist] appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include rustHaltAus [whitelist]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on rustHaltAus [whitelist]?
A procedural map, size 4,500 with seed 367833367, generated by the game, is what rustHaltAus [whitelist] runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does rustHaltAus [whitelist] enforce, and what settings does it run?
No gather rate is given in the name of rustHaltAus [whitelist]. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find rustHaltAus [whitelist]?
You will find no region published for rustHaltAus [whitelist]. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 136.243.60.212:28080.
How reliable is rustHaltAus [whitelist], and is it online now?
Open for trade right now: rustHaltAus [whitelist] is online. Its uptime figure puts the last restart at roughly 7 minutes ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is rustHaltAus [whitelist] lag-free?
Over the last 48 hours the average server fps was 101, with a low of 60. Up to 119,642 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 3,154 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
What version does rustHaltAus [whitelist] use?
On Windows, rustHaltAus [whitelist] is running Rust network protocol 2634 and build 166586. The protocol has to line up on your side to join, and Steam does the updating.
Population
Where does rustHaltAus [whitelist] sit in the rankings?
Over the last seven days rustHaltAus [whitelist] ranks #8,606 on player hours, among the top 39% of all ranked servers.
How many players are on rustHaltAus [whitelist] right now?
rustHaltAus [whitelist] is carrying 0 players on 50 slots at the moment. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 15:00 UTC, when it averaged 1 players.
Wipe details
When does rustHaltAus [whitelist] wipe?
Too few wipes of rustHaltAus [whitelist] are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 11 days 19 hours ago.
What can you expect on rustHaltAus [whitelist] when wipe day comes?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe.
How to join
What steps do you take to join rustHaltAus [whitelist]?
Open Rust and press F1 for the console, then type client.connect 136.243.60.212:28080. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
