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Modded#15,758

A Shockbyte Rust Server

Online 135.148.15.10:26974 checked 10m ago

moddedoxide
players now0of 20 slots
7-day average0peak 1
rank#15,758top 71%
last wipe · restocked12d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:25 UTC FW12d ago 2 – running 0
Sun 27 Sep, 07:21 UTC17d ago 2 halved by day 2 4.5 days 1
Sat 26 Sep, 21:25 UTC17d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Rust survival, the standard way; mp20 (Max players): The cap is 20; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what A Shockbyte Rust Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

The name of A Shockbyte Rust Server gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

Server details

Where can you find A Shockbyte Rust Server?

You will find no region published for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 135.148.15.10:26974.

How stable is A Shockbyte Rust Server, and is it currently online?

The shelves show A Shockbyte Rust Server in stock and online right now. By its own uptime report, the last restart was about 18 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 26 September 2026.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours the average server fps was 220, with a low of 196. The entity count reached 67,333: that includes buildings, deployables and everything else. At most it drew 4,235 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days A Shockbyte Rust Server ranks #15,758 on player hours, among the top 71% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

Right now 20 slots in A Shockbyte Rust Server hold 0 players. The seven-day average stands at 0 players, peaking at 1.

Wipe details

How often does A Shockbyte Rust Server wipe?

Because A Shockbyte Rust Server wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 12 days 19 hours ago.

How does A Shockbyte Rust Server handle wipe day?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 1 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 2.

Getting in

What steps do you take to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 135.148.15.10:26974. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp20
Max players The cap is 20.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.