4Netplayers Rust Server
Online 134.255.223.147:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:34 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on 4Netplayers Rust Server?
gmvanilla (Game mode): Unmodified survival play; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): It runs on build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what 4Netplayers Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find 4Netplayers Rust Server in?
These Rust Vending Machine lists include 4Netplayers Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 5,000 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.
About the server
What is the location of 4Netplayers Rust Server?
There is no region listed for 4Netplayers Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 134.255.223.147:28015.
How stable is 4Netplayers Rust Server, and is it currently online?
Open for trade right now: 4Netplayers Rust Server is online. Its uptime figure puts the last restart at roughly 2 days 2 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on 4Netplayers Rust Server?
Over the last 48 hours the average server fps was 28, with a low of 24. The entity count reached 136,672: that includes buildings, deployables and everything else. At most it drew 4,224 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does 4Netplayers Rust Server run?
Rust network protocol 2634 and build 167584 on Linux is what powers 4Netplayers Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.
Population
How does 4Netplayers Rust Server compare to other Rust servers in the rankings?
Over the last seven days 4Netplayers Rust Server ranks #8,176 on player hours, among the top 37% of all ranked servers.
What is the current player count on 4Netplayers Rust Server?
You will find 0 players filling 10 slots in 4Netplayers Rust Server as things stand. It peaked at 1 this week, and the average was 0.
Wipe details
When does 4Netplayers Rust Server wipe?
There are not yet enough recorded wipes from 4Netplayers Rust Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 12 days ago.
How does 4Netplayers Rust Server handle wipe day?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in.
Getting in
What is the way to join 4Netplayers Rust Server?
In the Rust console (F1), type client.connect 134.255.223.147:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.