4Netplayers Rust PB
Online 134.255.222.49:21100 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:31 UTC12d ago | 0 | – | running | 0 |
| Tue 29 Sep, 19:30 UTC15d ago | 2 | held half | 2.4 days | 1 |
| Mon 28 Sep, 17:37 UTC16d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on 4Netplayers Rust PB?
gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what 4Netplayers Rust PB tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find 4Netplayers Rust PB in?
These Rust Vending Machine lists include 4Netplayers Rust PB: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on 4Netplayers Rust PB?
A procedural map, size 4,000 with seed 1724111549, generated by the game, is what 4Netplayers Rust PB runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
What rules does 4Netplayers Rust PB enforce, and what settings does it run?
No gather rate is given in the name of 4Netplayers Rust PB. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.
Server details
What is the location of 4Netplayers Rust PB?
No region is published by 4Netplayers Rust PB. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 134.255.222.49:21100.
How reliable is 4Netplayers Rust PB, and is it online now?
Open for trade right now: 4Netplayers Rust PB is online. The uptime counter points to a restart about 2 days 13 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.
Is 4Netplayers Rust PB lag-free?
The 48-hour average for server fps is 29, and the floor was 13. At its peak it held 106,513 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,044 MB. What players call lag comes from low fps and an entity count on the rise.
What version does 4Netplayers Rust PB use?
Rust network protocol 2634 and build 167398 on Linux is what powers 4Netplayers Rust PB. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
Where does 4Netplayers Rust PB sit in the rankings?
The last seven days of player hours place 4Netplayers Rust PB at #15,901, in the top 72% of all ranked servers.
How many players are on 4Netplayers Rust PB right now?
You will find 0 players filling 10 slots in 4Netplayers Rust PB as things stand. Over the last seven days you would have seen 0 players on average.
Wipe details
When does 4Netplayers Rust PB wipe?
Because 4Netplayers Rust PB wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 12 days 15 hours ago.
What happens on 4Netplayers Rust PB on wipe day?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Join the server
What steps do you take to join 4Netplayers Rust PB?
In the Rust console (F1), type client.connect 134.255.222.49:21100. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.