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Rust Vending Machine 85,654playing
Modded#15,248

4Netplayers Rust Server probe 2

Offline 134.255.222.40:25000 checked 3d ago

moddedoxide
players now0of 10 slots
7-day average0peak 1
rank#15,248top 69%
last wipe · restocked9d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on 4Netplayers Rust Server probe 2?

gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what 4Netplayers Rust Server probe 2 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does 4Netplayers Rust Server probe 2 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature 4Netplayers Rust Server probe 2 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on 4Netplayers Rust Server probe 2?

A procedural map, size 4,500 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server probe 2 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on 4Netplayers Rust Server probe 2?

There is no gather rate in the name 4Netplayers Rust Server probe 2. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find 4Netplayers Rust Server probe 2?

You will find no region published for 4Netplayers Rust Server probe 2. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 134.255.222.40:25000.

What is the uptime like on 4Netplayers Rust Server probe 2?

No stock on 4Netplayers Rust Server probe 2 at the moment, last seen 3 days 20 hours ago. Across the last 7 days, it was available for 94 of 168 hours, or 56% of the time. Its first record on Rust Vending Machine is dated 5 October 2026.

What Rust version does 4Netplayers Rust Server probe 2 run?

Rust network protocol 2634 and build 167398 on Linux is what powers 4Netplayers Rust Server probe 2. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does 4Netplayers Rust Server probe 2 compare to other Rust servers in the rankings?

Over the last seven days 4Netplayers Rust Server probe 2 ranks #15,248 on player hours, among the top 69% of all ranked servers.

How many players are on 4Netplayers Rust Server probe 2 right now?

You will find 4Netplayers Rust Server probe 2 offline right now; its last sighting was 3 days 20 hours ago. The seven-day average stands at 0 players, peaking at 1.

Wipe schedule

How often does 4Netplayers Rust Server probe 2 wipe?

Too few wipes of 4Netplayers Rust Server probe 2 are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 9 days 11 hours ago.

Join the server

What is the way to join 4Netplayers Rust Server probe 2?

Open Rust and press F1 for the console, then type client.connect 134.255.222.40:25000. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players 10 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.