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Rust Vending Machine 85,654playing
Modded#15,986

4Netplayers Rust Server probe 1

Offline 134.255.222.40:24500 checked 9d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,986top 71%
last wipe · restocked9d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on 4Netplayers Rust Server probe 1?

The server browser reads these tags that 4Netplayers Rust Server probe 1 publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find 4Netplayers Rust Server probe 1 in?

The Rust Vending Machine lists that feature 4Netplayers Rust Server probe 1 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on 4Netplayers Rust Server probe 1?

The map on 4Netplayers Rust Server probe 1 is procedural, size 4,500 with seed 1234567890, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does 4Netplayers Rust Server probe 1 enforce, and what settings does it run?

No gather rate is given in the name of 4Netplayers Rust Server probe 1. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

What location is 4Netplayers Rust Server probe 1 in?

You will find no region published for 4Netplayers Rust Server probe 1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 134.255.222.40:24500.

What is the uptime like on 4Netplayers Rust Server probe 1?

No stock at present: 4Netplayers Rust Server probe 1 is offline, last seen 9 days 11 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 4 October 2026.

What Rust version does 4Netplayers Rust Server probe 1 run?

The setup: 4Netplayers Rust Server probe 1 on Linux, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

The last seven days of player hours place 4Netplayers Rust Server probe 1 at #15,986, in the top 71% of all ranked servers.

Is 4Netplayers Rust Server probe 1 busy at the moment?

Current status for 4Netplayers Rust Server probe 1: offline, last seen 9 days 11 hours ago.

Wipe schedule

When does 4Netplayers Rust Server probe 1 wipe?

The wipes of 4Netplayers Rust Server probe 1 on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 9 days 22 hours ago.

Join the server

What steps do you take to join 4Netplayers Rust Server probe 1?

Open Rust and press F1 for the console, then type client.connect 134.255.222.40:24500. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Game build: 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.