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Modded#6,486

LPL-RustDockerServer

Online 134.228.179.43:28015 checked 12m ago

moddedoxide
players now0of 10 slots
7-day average0peak 1
rank#6,486top 29%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:14 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on LPL-RustDockerServer?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what LPL-RustDockerServer tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does LPL-RustDockerServer appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature LPL-RustDockerServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on LPL-RustDockerServer?

A procedural map, size 4,500 with seed 317670913, generated by the game, is what LPL-RustDockerServer runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on LPL-RustDockerServer?

There is no gather rate in the name LPL-RustDockerServer. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is LPL-RustDockerServer in?

You will find no region published for LPL-RustDockerServer. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 134.228.179.43:28015.

How reliable is LPL-RustDockerServer, and is it online now?

You can grab LPL-RustDockerServer: it is online as we speak. Its uptime figure puts the last restart at roughly 2 days 3 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on LPL-RustDockerServer?

Over the last 48 hours the average server fps was 58, with a low of 53. The entity count reached 122,201: that includes buildings, deployables and everything else. Memory use peaked at 4,337 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is LPL-RustDockerServer running?

Rust network protocol 2634 and build 167398 on Linux is what powers LPL-RustDockerServer. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does LPL-RustDockerServer sit in the rankings?

The last seven days of player hours place LPL-RustDockerServer at #6,486, in the top 29% of all ranked servers.

Is LPL-RustDockerServer busy at the moment?

LPL-RustDockerServer is carrying 0 players on 10 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 23:00 UTC, when it averaged 0 players.

Wipe info

How often does LPL-RustDockerServer wipe?

Too few wipes of LPL-RustDockerServer are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 11 days 23 hours ago it made the world it is using now.

What can you expect on LPL-RustDockerServer when wipe day comes?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 11 hours in.

Join the server

What is the way to join LPL-RustDockerServer?

Press F1 in Rust to bring up the console and enter client.connect 134.228.179.43:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build It runs on build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.