RustServer_2757
Online 133.88.122.166:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:09 UTC1d ago | – | – | running | 0 |
| Thu 1 Oct, 23:39 UTC FW12d ago | 1 | halved by day 2 | 11 days | 0 |
| Wed 23 Sep, 15:34 UTC20d ago | 1 | held half | 8.3 days | 0 |
| Thu 17 Sep, 02:33 UTC27d ago | 1 | halved by day 5 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on RustServer_2757?
gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Room for 20; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what RustServer_2757 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does RustServer_2757 appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature RustServer_2757 are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
What map is in play on RustServer_2757?
RustServer_2757 runs a procedural map of size 3,500 with seed 1235832187, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does RustServer_2757 enforce, and what settings does it run?
No gather rate is given in the name of RustServer_2757. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find RustServer_2757?
There is no region listed for RustServer_2757. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 133.88.122.166:28015.
How reliable is RustServer_2757, and is it online now?
The shelves show RustServer_2757 in stock and online right now. Its uptime figure puts the last restart at roughly 27 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
What is the performance like on RustServer_2757?
Over the last 48 hours the average server fps was 84, with a low of 56. At its peak it held 72,389 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,314 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does RustServer_2757 run?
On Linux, RustServer_2757 is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is RustServer_2757's rank among Rust servers?
The last seven days of player hours place RustServer_2757 at #7,211, in the top 32% of all ranked servers.
What is the current player count on RustServer_2757?
Right now 20 slots in RustServer_2757 hold 0 players. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
Wipe info
How often does RustServer_2757 wipe?
There is no way to predict the next wipe at RustServer_2757, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 29 hours ago it made the world it is using now.
What can you expect on RustServer_2757 when wipe day comes?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 3 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 33% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 3.5.
Getting in
What is the way to join RustServer_2757?
Open Rust and press F1 for the console, then type client.connect 133.88.122.166:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.