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PvE#10,984

TNK Rust Server in Japan

Offline EA 133.88.120.172:28015 checked 5d ago

vanillamoddedoxidepve
players now0of 50 slots
7-day average0peak 1
rank#10,984top 50% · #453 in EA
last wipe · restocked5d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 50% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:48 UTC5d ago 1 – running 0
Thu 1 Oct, 22:52 UTC FW13d ago 2 held half 7.5 days 0
Tue 29 Sep, 14:36 UTC15d ago 3 held half 2.3 days 0
Tue 29 Sep, 07:22 UTC16d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on TNK Rust Server in Japan?

Here are the tags TNK Rust Server in Japan lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; EA (East Asia): In the server browser it sits under East Asia. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find TNK Rust Server in Japan in?

These Rust Vending Machine lists include TNK Rust Server in Japan: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is in play on TNK Rust Server in Japan?

A procedural map, size 4,000 with seed 6543210, generated by the game, is what TNK Rust Server in Japan runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does TNK Rust Server in Japan enforce, and what settings does it run?

No gather rate is given in the name of TNK Rust Server in Japan. 8 players is the default group size, and that is the cap here. This server runs pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Server info

What location is TNK Rust Server in Japan in?

With its EA tag, TNK Rust Server in Japan lists in Asia. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 133.88.120.172:28015.

How reliable is TNK Rust Server in Japan, and is it online now?

Right now TNK Rust Server in Japan is not in stock, last seen 5 days 5 hours ago. 51 of 168 hours online over the last 7 full days, or 30% uptime. Its first record on Rust Vending Machine is dated 28 September 2026.

What version does TNK Rust Server in Japan use?

The setup: TNK Rust Server in Japan on Linux, Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does TNK Rust Server in Japan sit in the rankings?

For player hours over the last seven days, TNK Rust Server in Japan is #10,984 across all ranked servers, in the top 50%, and #453 in Asia.

Is TNK Rust Server in Japan busy at the moment?

Current status for TNK Rust Server in Japan: offline, last seen 5 days 5 hours ago. The seven-day average is 0, and the busiest point reached 1.

Wipe schedule

How often does TNK Rust Server in Japan wipe?

Because TNK Rust Server in Japan wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 5 days 22 hours ago.

What happens on TNK Rust Server in Japan on wipe day?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 1 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

How to join

What steps do you take to join TNK Rust Server in Japan?

Press F1 in Rust to bring up the console and enter client.connect 133.88.120.172:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players Room for 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build Build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.