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Modded#11,963

WHA_RUST_Server

Offline 133.88.116.44:28015 checked 7d ago

moddedoxide
players now0of 50 slots
7-day average1peak 2
rank#11,963top 54%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC12d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on WHA_RUST_Server?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what WHA_RUST_Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does WHA_RUST_Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature WHA_RUST_Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on WHA_RUST_Server?

A procedural map, size 4,000 with seed 24994, generated by the game, is what WHA_RUST_Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does WHA_RUST_Server enforce, and what settings does it run?

There is no gather rate in the name WHA_RUST_Server. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is WHA_RUST_Server in?

No region is published by WHA_RUST_Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 133.88.116.44:28015.

How stable is WHA_RUST_Server, and is it currently online?

No stock on WHA_RUST_Server at the moment, last seen 7 days 8 hours ago. Across the last 7 days, it was available for 2 of 168 hours, or 1% of the time. It came to Rust Vending Machine's notice on 20 September 2026.

What Rust version does WHA_RUST_Server run?

Rust network protocol 2634 and build 166652 on Linux is what powers WHA_RUST_Server. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does WHA_RUST_Server sit in the rankings?

The last seven days of player hours place WHA_RUST_Server at #11,963, in the top 54% of all ranked servers.

How many players are on WHA_RUST_Server right now?

At the moment WHA_RUST_Server is offline, with a last sighting 7 days 8 hours ago. It peaked at 2 this week, and the average was 1.

Wipe schedule

On what schedule does WHA_RUST_Server wipe?

Too few wipes of WHA_RUST_Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 12 days 9 hours ago.

What can you expect on WHA_RUST_Server when wipe day comes?

At their busiest, its recent wipes averaged 3 players. Peak crowd on the latest wipe came 17 hours in.

How to join

What steps do you take to join WHA_RUST_Server?

Press F1 in Rust to bring up the console and enter client.connect 133.88.116.44:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.