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Modded#8,558

RustServer_27598

Online 133.88.107.66:28015 checked 9m ago

moddedoxide
players now0of 50 slots
7-day average0peak 2
rank#8,558top 39%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5222:0006:0013:0005:0012:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0006:0013:0005:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:59 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RustServer_27598?

Here are the tags RustServer_27598 lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustServer_27598 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustServer_27598 are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on RustServer_27598?

A procedural map, size 3,000 with seed 26, generated by the game, is what RustServer_27598 runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does RustServer_27598 enforce, and what settings does it run?

There is no gather rate in the name RustServer_27598. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find RustServer_27598?

You will find no region published for RustServer_27598. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 133.88.107.66:28015.

How stable is RustServer_27598, and is it currently online?

Open for trade right now: RustServer_27598 is online. By its own uptime report, the last restart was about 18 hours ago. Across the last 7 days, it was available for 160 of 168 hours, or 95% of the time. The first sighting of it on Rust Vending Machine was 3 October 2026.

How well does RustServer_27598 perform?

The 48-hour average for server fps is 118, and the floor was 85. The entity count reached 51,641: that includes buildings, deployables and everything else. Memory use peaked at 1,973 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does RustServer_27598 use?

On Linux, RustServer_27598 is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does RustServer_27598 sit in the rankings?

The last seven days of player hours place RustServer_27598 at #8,558, in the top 39% of all ranked servers.

How many players are on RustServer_27598 right now?

You will find 0 players filling 50 slots in RustServer_27598 as things stand. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 12:00 UTC, averaging 2 players.

Wipe schedule

When does RustServer_27598 wipe?

The wipes of RustServer_27598 on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 11 days 12 hours ago.

What can you expect on RustServer_27598 when wipe day comes?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 2 hours after the wipe.

Getting in

What steps do you take to join RustServer_27598?

Open Rust and press F1 for the console, then type client.connect 133.88.107.66:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.