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Rust Vending Machine 44,974playing
Modded#15,960

RustServer_305

Online 133.117.72.103:28015 checked 10m ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked39d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on RustServer_305?

Here are the tags RustServer_305 lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs162929 (Build): It runs on build 162929; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustServer_305 in?

The Rust Vending Machine lists that feature RustServer_305 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on RustServer_305?

RustServer_305 runs a procedural map of size 3,500 with seed 12848, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does RustServer_305 enforce, and what settings does it run?

There is no gather rate in the name RustServer_305. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of RustServer_305?

There is no region listed for RustServer_305. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 133.117.72.103:28015.

How reliable is RustServer_305, and is it online now?

Open for trade right now: RustServer_305 is online. By its own uptime report, the last restart was about 14 days 10 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on RustServer_305?

Server fps over the last 48 hours averaged 81 and never dropped below 65. Up to 67,205 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,793 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does RustServer_305 run?

On Linux, RustServer_305 is running Rust network protocol 2633 and build 162929. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does RustServer_305 sit in the rankings?

The last seven days of player hours place RustServer_305 at #15,960, in the top 71% of all ranked servers.

How many players are on RustServer_305 right now?

You will find 0 players filling 50 slots in RustServer_305 as things stand. The past week gives an average of 0 players.

Wipe info

When does RustServer_305 wipe?

There are not yet enough recorded wipes from RustServer_305 to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 39 days 18 hours ago it made the world it is using now.

How to join

What steps do you take to join RustServer_305?

Open Rust and press F1 for the console, then type client.connect 133.117.72.103:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs162929
Build It runs on build 162929.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.