MapTesting
Online 131.153.158.236:28125 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:56 UTC3d ago | 1 | – | running | 0 |
| Sat 10 Oct, 01:02 UTC5d ago | 3 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC18d ago | 1 | halved by day 1 | 13.5 days | 0 |
| Tue 15 Sep, 00:50 UTC30d ago | 1 | halved by day 1 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on MapTesting?
The server browser reads these tags that MapTesting publishes: gmvanilla (Game mode): Vanilla survival mode; mp90 (Max players): Room for 90; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon; oxidation (Custom tag): A custom tag, added by the owner or through a plugin, not by the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does MapTesting appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include MapTesting: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
What rules does MapTesting enforce, and what settings does it run?
The name of MapTesting gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
Server details
What location is MapTesting in?
You will find no region published for MapTesting. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 131.153.158.236:28125.
How reliable is MapTesting, and is it online now?
The shelves show MapTesting in stock and online right now. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.
What version does MapTesting use?
On Linux, MapTesting is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Population
What is MapTesting's rank among Rust servers?
The last seven days of player hours place MapTesting at #8,408, in the top 38% of all ranked servers.
How many players are on MapTesting right now?
MapTesting is carrying 0 players on 90 slots at the moment. The seven-day average is 0, and the busiest point reached 3.
Wipe details
How often does MapTesting wipe?
There is no way to predict the next wipe at MapTesting, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 3 days 2 hours ago.
What can you expect on MapTesting when wipe day comes?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 1 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. By day 1 the crowd had dropped below half in the wipes that failed to hold.
How to join
What steps do you take to join MapTesting?
Open Rust and press F1 for the console, then type client.connect 131.153.158.236:28125. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp90,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,oxidation,^z,^y
Game
gmvanilla
mp90
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.