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Modded#13,288

Super Lino Max Development Server

Offline 126.218.13.17:28015 checked 26d ago

moddedoxide
players now1of 5 slots
7-day average0peak –
rank#13,288no region published
last wipe · restocked29d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Super Lino Max Development Server?

gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): Build 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what Super Lino Max Development Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Super Lino Max Development Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Super Lino Max Development Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on Super Lino Max Development Server?

A procedural map, generated by the game, is what Super Lino Max Development Server runs.

Which settings and rules apply on Super Lino Max Development Server?

The name of Super Lino Max Development Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server details

Where can you find Super Lino Max Development Server?

There is no region listed for Super Lino Max Development Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 126.218.13.17:28015.

How stable is Super Lino Max Development Server, and is it currently online?

No stock at present: Super Lino Max Development Server is offline, last seen 26 days 4 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 14 September 2026.

What version does Super Lino Max Development Server use?

The setup: Super Lino Max Development Server on Windows, Rust network protocol 2633 and build 163794. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does Super Lino Max Development Server sit in the rankings?

Over the last seven days Super Lino Max Development Server ranks #13,288 on player hours, among the top – of all ranked servers.

How many players are on Super Lino Max Development Server right now?

At the moment Super Lino Max Development Server is offline, with a last sighting 26 days 4 hours ago.

Wipe details

How often does Super Lino Max Development Server wipe?

There are not yet enough recorded wipes from Super Lino Max Development Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 29 days 3 hours ago.

Getting in

What steps do you take to join Super Lino Max Development Server?

Press F1 in Rust to bring up the console and enter client.connect 126.218.13.17:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build Build 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.