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Rust Vending Machine 81,537playing
Modded#10,512

Relics Dev Server

Online 125.254.123.81:28015 checked 7m ago

moddedoxide
players now0of 10 slots
7-day average0peak 1
rank#10,512top 47%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Relics Dev Server?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Relics Dev Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Relics Dev Server in?

These Rust Vending Machine lists include Relics Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Relics Dev Server?

A procedural map, generated by the game, is what Relics Dev Server runs.

Which settings and rules apply on Relics Dev Server?

There is no gather rate in the name Relics Dev Server. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find Relics Dev Server?

There is no region listed for Relics Dev Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 125.254.123.81:28015.

How reliable is Relics Dev Server, and is it online now?

The shelves show Relics Dev Server in stock and online right now. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Which Rust build is Relics Dev Server running?

Rust network protocol 2634 and build 166652 on Linux is what powers Relics Dev Server. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Relics Dev Server sit in the rankings?

Over the last seven days Relics Dev Server ranks #10,512 on player hours, among the top 47% of all ranked servers.

What is the current player count on Relics Dev Server?

You will find 0 players filling 10 slots in Relics Dev Server as things stand. The seven-day average stands at 0 players, peaking at 1.

Wipe details

On what schedule does Relics Dev Server wipe?

The wipes of Relics Dev Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 12 days 8 hours ago.

How does Relics Dev Server handle wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 3 hours after it began, the crowd peaked.

Getting in

What is the way to join Relics Dev Server?

Open Rust and press F1 for the console, then type client.connect 125.254.123.81:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Game build: 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.