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Rust Vending Machine 36,505playing
PvE#15,781

RetroPVE (Testing Server)

Offline OC 123.50.149.73:28015 checked 2d ago

monthly wipes moddedcarbonpve
players now0of 100 slots
7-day average0peak 1
rank#15,781top 71% · #187 in OC
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 15hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers, top 84% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on RetroPVE (Testing Server)?

The server browser reads these tags that RetroPVE (Testing Server) publishes: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; OC (Oceania): Oceania is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RetroPVE (Testing Server) in?

The Rust Vending Machine lists that feature RetroPVE (Testing Server) are: Oceania Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on RetroPVE (Testing Server)?

The map on RetroPVE (Testing Server) is procedural, size 5,000 with seed 511332, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on RetroPVE (Testing Server)?

No gather rate is given in the name of RetroPVE (Testing Server). Groups can reach 8 players, which is the default. This server runs pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is on.

Server info

What is the location of RetroPVE (Testing Server)?

The OC tag places RetroPVE (Testing Server) in Oceania. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 123.50.149.73:28015.

How reliable is RetroPVE (Testing Server), and is it online now?

No stock on RetroPVE (Testing Server) at the moment, last seen 2 days 20 hours ago. Across the last 7 days, it was available for 58 of 168 hours, or 35% of the time. The first sighting of it on Rust Vending Machine was 28 September 2026.

Which Rust build is RetroPVE (Testing Server) running?

The setup: RetroPVE (Testing Server) on Linux, Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does RetroPVE (Testing Server) sit in the rankings?

For player hours over the last seven days, RetroPVE (Testing Server) is #15,781 across all ranked servers, in the top 71%, and #187 in Oceania.

Is RetroPVE (Testing Server) busy at the moment?

You will find RetroPVE (Testing Server) offline right now; its last sighting was 2 days 20 hours ago. The seven-day average is 0, and the busiest point reached 1.

Wipe info

How often does RetroPVE (Testing Server) wipe?

Only the monthly force wipe applies at RetroPVE (Testing Server). On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 9 hours ago. Its tags state a wipe each month.

How does RetroPVE (Testing Server) handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 3 hours after it began, the crowd peaked.

Join the server

What is the way to join RetroPVE (Testing Server)?

Open Rust and press F1 for the console, then type client.connect 123.50.149.73:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Vanilla survival mode.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Game build: 166494.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Region

OC
Oceania Oceania is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.