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Rust Vending Machine 43,964playing
PvE#15,923

[JP]kuma2com Rust Server PvE

Online 122.250.21.107:28015 checked 12m ago

moddedoxidepve
players now0of 5 slots
7-day average0peak –
rank#15,923top 72%
last wipe · restocked62d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [JP]kuma2com Rust Server PvE?

The server browser reads these tags that [JP]kuma2com Rust Server PvE publishes: gmrust (Game mode): The standard survival game mode; mp5 (Max players): Room for 5; ts8 (Group limit): The default cap is 8 per team; v2632 (Protocol): You need protocol 2632 to join, matching your game version; cs160556 (Build): It runs on build 160556; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does [JP]kuma2com Rust Server PvE appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [JP]kuma2com Rust Server PvE are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

Which map is currently on [JP]kuma2com Rust Server PvE?

The map on [JP]kuma2com Rust Server PvE is procedural, size 4,000 with seed 12345, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does [JP]kuma2com Rust Server PvE enforce, and what settings does it run?

The name of [JP]kuma2com Rust Server PvE gives no gather rate. Groups can reach 8 players, which is the default. You play pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server details

What is the location of [JP]kuma2com Rust Server PvE?

No region tag comes from [JP]kuma2com Rust Server PvE, but the name suggests Asia. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 122.250.21.107:28015.

What is the uptime like on [JP]kuma2com Rust Server PvE?

Open for trade right now: [JP]kuma2com Rust Server PvE is online. Its uptime figure puts the last restart at roughly 12 days 18 hours ago. 144 of 168 hours online over the last 7 full days, or 86% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does [JP]kuma2com Rust Server PvE perform?

Server fps over the last 48 hours averaged 103 and never dropped below 81. At its peak it held 91,280 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,897 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is [JP]kuma2com Rust Server PvE running?

The setup: [JP]kuma2com Rust Server PvE on Windows, Rust network protocol 2632 and build 160556. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is [JP]kuma2com Rust Server PvE's rank among Rust servers?

The last seven days of player hours place [JP]kuma2com Rust Server PvE at #15,923, in the top 72% of all ranked servers.

Is [JP]kuma2com Rust Server PvE busy at the moment?

Right now 5 slots in [JP]kuma2com Rust Server PvE hold 0 players. Over the last seven days you would have seen 0 players on average.

Wipe details

How often does [JP]kuma2com Rust Server PvE wipe?

The wipes of [JP]kuma2com Rust Server PvE on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 62 days ago it made the world it is using now.

How to join

What steps do you take to join [JP]kuma2com Rust Server PvE?

In the Rust console (F1), type client.connect 122.250.21.107:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,^p,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp5
Max players Room for 5.
ts8
Group limit The default cap is 8 per team.
v2632
Protocol You need protocol 2632 to join, matching your game version.
cs160556
Build It runs on build 160556.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.