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Modded#15,986

IRCP - Test Server

Online 122.199.5.68:28050 checked 10m ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,986top 71%
last wipe · restocked36d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on IRCP - Test Server?

The server browser reads these tags that IRCP - Test Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does IRCP - Test Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include IRCP - Test Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is currently on IRCP - Test Server?

IRCP - Test Server runs a procedural map of size 2,000 with seed 1586544950, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does IRCP - Test Server enforce, and what settings does it run?

The name of IRCP - Test Server gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find IRCP - Test Server?

There is no region listed for IRCP - Test Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 122.199.5.68:28050.

What is the uptime like on IRCP - Test Server?

You can grab IRCP - Test Server: it is online as we speak. By its own uptime report, the last restart was about 19 days 18 hours ago. 167 of 168 hours online over the last 7 full days, or 99% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is IRCP - Test Server lag-free?

Server fps over the last 48 hours averaged 47 and never dropped below 37. Up to 17,612 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,866 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does IRCP - Test Server use?

The setup: IRCP - Test Server on Windows, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is IRCP - Test Server's rank among Rust servers?

The last seven days of player hours place IRCP - Test Server at #15,986, in the top 71% of all ranked servers.

How many players are on IRCP - Test Server right now?

You will find 0 players filling 10 slots in IRCP - Test Server as things stand. The seven-day average stands at 0 players.

Wipe schedule

How often does IRCP - Test Server wipe?

The wipes of IRCP - Test Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 36 days 14 hours ago.

Getting in

What steps do you take to join IRCP - Test Server?

Open Rust and press F1 for the console, then type client.connect 122.199.5.68:28050. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Game build: 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.