Don't Come in
Offline 121.164.99.77:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:42 UTC11d ago | 2 | – | running | 0 |
| Sun 27 Sep, 08:44 UTC16d ago | 3 | halved by day 1 | 5.1 days | 0 |
| Tue 22 Sep, 06:26 UTC21d ago | 2 | held half | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Don't Come in?
The server browser reads these tags that Don't Come in publishes: gmvanilla (Game mode): Unmodified survival play; mp5 (Max players): 5 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Don't Come in in?
The Rust Vending Machine lists that feature Don't Come in are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on Don't Come in?
Don't Come in runs a procedural map of size 5,000 with seed 481815201, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on Don't Come in?
The name of Don't Come in gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find Don't Come in?
You will find no region published for Don't Come in. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 121.164.99.77:28015.
How reliable is Don't Come in, and is it online now?
No stock on Don't Come in at the moment, last seen 3 hours ago. By its own uptime report, the last restart was about 35 hours ago. Across the last 7 days, it was available for 139 of 168 hours, or 83% of the time. It came to Rust Vending Machine's notice on 20 September 2026.
Is Don't Come in lag-free?
Server fps over the last 48 hours averaged 158 and never dropped below 67. Up to 149,697 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,273 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Don't Come in running?
Rust network protocol 2634 and build 166586 on Windows is what powers Don't Come in. The protocol has to line up on your side to join, and Steam does the updating.
Live players
Where does Don't Come in sit in the rankings?
Over the last seven days Don't Come in ranks #6,224 on player hours, among the top 28% of all ranked servers.
What is the current player count on Don't Come in?
At the moment Don't Come in is offline, with a last sighting 3 hours ago. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
Wipe details
How often does Don't Come in wipe?
Because Don't Come in wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 11 days 8 hours ago.
What happens on Don't Come in on wipe day?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours after it began, the crowd peaked. Until the next wipe, in 50% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.
Join the server
What steps do you take to join Don't Come in?
Press F1 in Rust to bring up the console and enter client.connect 121.164.99.77:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.