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Modded#10,722

FWQ2 Development 6000

Offline 120.82.32.67:28025 checked 5d ago

moddedoxide
players now1of 1 slots
7-day average1peak 1
rank#10,722top 48%
last wipe · restocked8d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on FWQ2 Development 6000?

gmrust (Game mode): The standard survival game mode; mp1 (Max players): Room for 1; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166586 (Build): Game build: 166586; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what FWQ2 Development 6000 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does FWQ2 Development 6000 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature FWQ2 Development 6000 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on FWQ2 Development 6000?

A procedural map, generated by the game, is what FWQ2 Development 6000 runs.

What rules does FWQ2 Development 6000 enforce, and what settings does it run?

No gather rate is given in the name of FWQ2 Development 6000. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find FWQ2 Development 6000?

No region is published by FWQ2 Development 6000. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 120.82.32.67:28025.

How stable is FWQ2 Development 6000, and is it currently online?

Right now FWQ2 Development 6000 is not in stock, last seen 5 days 17 hours ago. Across the last 7 days, it was available for 4 of 168 hours, or 2% of the time. Its first record on Rust Vending Machine is dated 5 October 2026.

Which Rust build is FWQ2 Development 6000 running?

The setup: FWQ2 Development 6000 on Windows, Rust network protocol 2634 and build 166586. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does FWQ2 Development 6000 compare to other Rust servers in the rankings?

The last seven days of player hours place FWQ2 Development 6000 at #10,722, in the top 48% of all ranked servers.

Is FWQ2 Development 6000 busy at the moment?

Current status for FWQ2 Development 6000: offline, last seen 5 days 17 hours ago. The seven-day average is 1, and the busiest point reached 1.

Wipe details

How often does FWQ2 Development 6000 wipe?

There are not yet enough recorded wipes from FWQ2 Development 6000 to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 8 days 18 hours ago it made the world it is using now.

How to join

What steps do you take to join FWQ2 Development 6000?

Open Rust and press F1 for the console, then type client.connect 120.82.32.67:28025. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp1
Max players Room for 1.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166586
Build Game build: 166586.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.