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Modded#15,977

Staging Dev Server

Offline 116.203.97.221:28015 checked 10h ago

moddedcarbon
players now0of 50 slots
7-day average0peak –
rank#15,977top 71%
last wipe · restocked10h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123401:0008:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:11 UTC12h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Staging Dev Server?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what Staging Dev Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Staging Dev Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Staging Dev Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

What map is in play on Staging Dev Server?

Generated by the game, the map on Staging Dev Server is procedural.

What rules does Staging Dev Server enforce, and what settings does it run?

No gather rate is given in the name of Staging Dev Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of Staging Dev Server?

There is no region listed for Staging Dev Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 116.203.97.221:28015.

How stable is Staging Dev Server, and is it currently online?

No stock on Staging Dev Server at the moment, last seen 10 hours ago. The first sighting of it on Rust Vending Machine was 13 October 2026.

What Rust version does Staging Dev Server run?

Rust network protocol 2634 and build 167781 on Linux is what powers Staging Dev Server. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Staging Dev Server sit in the rankings?

Over the last seven days Staging Dev Server ranks #15,977 on player hours, among the top 71% of all ranked servers.

What is the current player count on Staging Dev Server?

Current status for Staging Dev Server: offline, last seen 10 hours ago. The past week gives an average of 0 players.

Wipe details

On what schedule does Staging Dev Server wipe?

There are not yet enough recorded wipes from Staging Dev Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 10 hours ago.

How to join

What steps do you take to join Staging Dev Server?

In the Rust console (F1), type client.connect 116.203.97.221:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.