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Modded#12,445

Island Chronicles: Devserver

Offline 116.202.235.53:50002 checked 6d ago

moddedoxide
players now1of 20 slots
7-day average1peak 1
rank#12,445top 56%
last wipe · restocked9d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Island Chronicles: Devserver?

Here are the tags Island Chronicles: Devserver lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The cap is 20; ts10 (Group limit): A team holds 10 at most; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Island Chronicles: Devserver appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Island Chronicles: Devserver are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Island Chronicles: Devserver?

Island Chronicles: Devserver runs a procedural map of size 1,000 with seed 1107645345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does Island Chronicles: Devserver enforce, and what settings does it run?

No gather rate is given in the name of Island Chronicles: Devserver. The group size is capped at 10 players. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is off.

About the server

What location is Island Chronicles: Devserver in?

You will find no region published for Island Chronicles: Devserver. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 116.202.235.53:50002.

How reliable is Island Chronicles: Devserver, and is it online now?

No stock on Island Chronicles: Devserver at the moment, last seen 6 days 22 hours ago. Across the last 7 days, it was available for 3 of 168 hours, or 2% of the time. The first sighting of it on Rust Vending Machine was 4 October 2026.

What version does Island Chronicles: Devserver use?

The setup: Island Chronicles: Devserver on Windows, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does Island Chronicles: Devserver compare to other Rust servers in the rankings?

Over the last seven days Island Chronicles: Devserver ranks #12,445 on player hours, among the top 56% of all ranked servers.

Is Island Chronicles: Devserver busy at the moment?

Current status for Island Chronicles: Devserver: offline, last seen 6 days 22 hours ago. The seven-day average is 1, and the busiest point reached 1.

Wipe info

When does Island Chronicles: Devserver wipe?

The wipes of Island Chronicles: Devserver on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 9 days 20 hours ago.

Getting in

What is the way to join Island Chronicles: Devserver?

Open Rust and press F1 for the console, then type client.connect 116.202.235.53:50002. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The cap is 20.
ts10
Group limit A team holds 10 at most.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.